Files
games/crates/engines/engine-v1-common/unit_tests/game_loop.rs
2026-09-16 01:01:09 +02:00

31 lines
1.1 KiB
Rust

// file: crates/engines/engine-v1-common/unit_tests/game_loop.rs
// version: 1
#[derive(Default)]
struct CountingGame {
updates: u64,
last_frame: std::option::Option<crate::EngineFrame>,
}
impl crate::EngineGame for CountingGame {
fn update(&mut self, frame: crate::EngineFrame, _input: crate::InputState) {
self.updates = self.updates.saturating_add(1);
self.last_frame = std::option::Option::Some(frame);
return;
}
}
#[test]
fn fixed_step_runner_advances_index_and_elapsed_time() {
game_logging_lib::with_test_tracing("fixed_step_runner_advances_index_and_elapsed_time", || {
let mut game = CountingGame::default();
let mut runner = crate::FixedStepRunner::new(std::time::Duration::from_millis(16));
runner.tick(&mut game, crate::InputState::none());
runner.tick(&mut game, crate::InputState::none());
assert_eq!(game.updates, 2);
assert_eq!(runner.next_frame_index(), 2);
assert_eq!(runner.elapsed(), std::time::Duration::from_millis(32));
assert_eq!(game.last_frame.map(crate::EngineFrame::index), std::option::Option::Some(1));
});
}