28 lines
884 B
Rust
28 lines
884 B
Rust
// file: crates/apps/game-snake-poc-wasm/unit_tests/runtime.rs
|
|
// version: 1
|
|
|
|
#[test]
|
|
fn direction_is_queued_without_advancing_simulation() {
|
|
let mut game = crate::SnakeWasmGame::new();
|
|
let before_x = game.rectangle_x(1);
|
|
let before_y = game.rectangle_y(1);
|
|
game.up();
|
|
assert_eq!(game.rectangle_x(1), before_x);
|
|
assert_eq!(game.rectangle_y(1), before_y);
|
|
game.tick();
|
|
assert_eq!(game.rectangle_x(1), before_x);
|
|
assert!(game.rectangle_y(1) < before_y);
|
|
}
|
|
|
|
#[test]
|
|
fn scene_and_status_are_exposed_for_canvas_host() {
|
|
let game = crate::SnakeWasmGame::new();
|
|
assert_eq!(game.score(), 0);
|
|
assert_eq!(game.length(), 3);
|
|
assert_eq!(game.rectangle_count(), 4);
|
|
assert!(game.rectangle_width(0) > 0.0);
|
|
assert!(game.rectangle_height(0) > 0.0);
|
|
assert_eq!(game.rectangle_x(99), -1.0);
|
|
assert_eq!(game.rectangle_y(99), -1.0);
|
|
}
|