Files
games/Android/gradle/sasedev-rust-android.gradle
2026-09-21 10:32:31 +02:00

193 lines
7.7 KiB
Groovy

// file: Android/gradle/sasedev-rust-android.gradle
// version: 1
import java.util.Collections
import java.util.zip.ZipFile
import javax.inject.Inject
import org.gradle.process.ExecOperations
abstract class BuildSasedevRustAndroidTask extends DefaultTask {
@InputFile
@PathSensitive(PathSensitivity.RELATIVE)
abstract RegularFileProperty getSdl3Aar()
@InputFiles
@PathSensitive(PathSensitivity.RELATIVE)
abstract ConfigurableFileCollection getRustInputs()
@Input
abstract Property<String> getGameFeature()
@Input
abstract Property<String> getAbi()
@Input
abstract Property<Integer> getAndroidApi()
@Input
abstract Property<String> getNdkVersion()
@Internal
abstract DirectoryProperty getRepositoryRoot()
@OutputDirectory
abstract DirectoryProperty getOutputDirectory()
@Inject
abstract ExecOperations getExecOperations()
@TaskAction
void buildNative() {
def selectedAbi = abi.get()
def selectedFeature = gameFeature.get()
def aar = sdl3Aar.get().asFile
def repository = repositoryRoot.get().asFile
def output = outputDirectory.get().asFile
def runtimeDirectory = new File(output, selectedAbi)
def linkDirectory = new File(temporaryDir, "link")
project.delete(output)
project.delete(linkDirectory)
runtimeDirectory.mkdirs()
linkDirectory.mkdirs()
byte[] sdl3Payload
new ZipFile(aar).withCloseable { archive ->
def candidates = [
"prefab/modules/SDL3/libs/android.${selectedAbi}/libSDL3.so",
"jni/${selectedAbi}/libSDL3.so",
]
def entry = candidates.collect { candidate -> archive.getEntry(candidate) }.find { candidate -> candidate != null }
if (entry == null) {
def suffix = "/libs/android.${selectedAbi}/libSDL3.so"
def fallback = Collections.list(archive.entries()).findAll { candidate ->
!candidate.directory && candidate.name.endsWith(suffix)
}
if (fallback.size() != 1) {
throw new GradleException(
"SDL3 shared library for ABI ${selectedAbi} is missing from ${aar}; " +
"expected Prefab member ${candidates[0]}"
)
}
entry = fallback[0]
}
sdl3Payload = archive.getInputStream(entry).withCloseable { stream -> stream.bytes }
}
def linkLibrary = new File(linkDirectory, "libSDL3.so")
def runtimeLibrary = new File(runtimeDirectory, "libSDL3.so")
linkLibrary.bytes = sdl3Payload
runtimeLibrary.bytes = sdl3Payload
def androidHome = System.getenv("ANDROID_HOME") ?: System.getenv("ANDROID_SDK_ROOT")
if (!androidHome) {
throw new GradleException("ANDROID_HOME or ANDROID_SDK_ROOT is required to resolve the project NDK")
}
def configuredNdk = new File(androidHome, "ndk/${ndkVersion.get()}")
if (!configuredNdk.isDirectory()) {
throw new GradleException("configured Android NDK is missing: ${configuredNdk}")
}
def inheritedRustFlags = System.getenv("RUSTFLAGS")?.trim()
def linkFlag = "-Lnative=${linkDirectory}"
def rustFlags = inheritedRustFlags ? "${inheritedRustFlags} ${linkFlag}" : linkFlag
execOperations.exec { spec ->
spec.workingDir(repository)
spec.environment("ANDROID_NDK_HOME", configuredNdk.absolutePath)
spec.environment("CARGO_NDK_PLATFORM", androidApi.get().toString())
spec.environment("RUSTFLAGS", rustFlags)
spec.commandLine(
"cargo",
"ndk",
"-t",
selectedAbi,
"-o",
output.absolutePath,
"build",
"-p",
"game-android-entrypoint",
"--no-default-features",
"--features",
selectedFeature,
)
}
def rustLibrary = new File(runtimeDirectory, "libgame_android_entrypoint.so")
if (!runtimeLibrary.isFile()) {
throw new GradleException("missing staged SDL3 Android library: ${runtimeLibrary}")
}
if (!rustLibrary.isFile()) {
throw new GradleException("missing Rust Android library after cargo-ndk build: ${rustLibrary}")
}
}
}
if (!project.ext.has("sasedevRustGameFeature")) {
throw new GradleException("sasedevRustGameFeature must select exactly one Cargo game feature")
}
if (!project.ext.has("sasedevRustAndroidAbis")) {
throw new GradleException("sasedevRustAndroidAbis must declare at least one Android ABI")
}
if (!project.ext.has("sasedevRustAndroidApi")) {
throw new GradleException("sasedevRustAndroidApi must declare the Rust Android API level")
}
def selectedGameFeature = project.ext.sasedevRustGameFeature as String
def selectedAbis = (project.ext.sasedevRustAndroidAbis as List).collect { configuredAbi -> configuredAbi as String }
def selectedAndroidApi = project.ext.sasedevRustAndroidApi as Integer
def configuredSdl3AarName = providers.gradleProperty("sdl3AarName").get()
def configuredNdkVersion = providers.gradleProperty("androidNdkVersion").get()
def repositoryDirectory = rootProject.projectDir.parentFile
def supportedAbis = ["arm64-v8a", "armeabi-v7a", "x86_64", "x86"] as Set
if (selectedAbis.isEmpty()) {
throw new GradleException("sasedevRustAndroidAbis must not be empty")
}
if (selectedAbis.toSet().size() != selectedAbis.size()) {
throw new GradleException("sasedevRustAndroidAbis must not contain duplicates: ${selectedAbis}")
}
def unsupportedAbis = selectedAbis.findAll { configuredAbi -> !supportedAbis.contains(configuredAbi) }
if (!unsupportedAbis.isEmpty()) {
throw new GradleException("unsupported Rust Android ABI(s): ${unsupportedAbis.join(', ')}")
}
androidComponents {
onVariants(selector().withBuildType("debug")) { variant ->
selectedAbis.each { selectedAbi ->
def variantSuffix = variant.name.substring(0, 1).toUpperCase() + variant.name.substring(1)
def abiSuffix = selectedAbi
.split(/[^A-Za-z0-9]+/)
.findAll { segment -> !segment.isEmpty() }
.collect { segment -> segment.substring(0, 1).toUpperCase() + segment.substring(1) }
.join("")
def nativeTask = tasks.register(
"build${variantSuffix}SasedevRust${abiSuffix}",
BuildSasedevRustAndroidTask,
) {
sdl3Aar.set(rootProject.layout.projectDirectory.file("libs/${configuredSdl3AarName}"))
rustInputs.from(rootProject.file("../Cargo.toml"))
rustInputs.from(rootProject.file("../.cargo/config.toml"))
rustInputs.from(rootProject.fileTree("../crates") {
include "**/*.rs"
include "**/Cargo.toml"
include "**/build.rs"
})
gameFeature.set(selectedGameFeature)
abi.set(selectedAbi)
androidApi.set(selectedAndroidApi)
ndkVersion.set(configuredNdkVersion)
repositoryRoot.set(repositoryDirectory)
outputDirectory.set(layout.buildDirectory.dir("generated/sasedevNative/${variant.name}/${selectedAbi}/jniLibs"))
}
if (variant.sources.jniLibs == null) {
throw new GradleException("AGP variant ${variant.name} does not expose jniLibs sources")
}
variant.sources.jniLibs.addGeneratedSourceDirectory(nativeTask) { task ->
task.outputDirectory
}
}
}
}