// file: crates/engines/engine-v1-common/unit_tests/input.rs // version: 2 #[test] fn action_state_is_independent() { game_logging_lib::with_test_tracing("action_state_is_independent", || { let input = crate::InputState::none().with_action(crate::GameAction::Primary, true); assert!(input.is_active(crate::GameAction::Primary)); assert!(!input.is_active(crate::GameAction::Secondary)); assert!(!input.is_active(crate::GameAction::Left)); }); } #[test] fn pointer_state_is_carried_independently_from_actions() { let pointer = crate::PointerState::normalized(true, 0.25, 0.75); let input = crate::InputState::none().with_pointer(pointer); assert_eq!(input.pointer(), pointer); assert!(!input.is_active(crate::GameAction::Primary)); }