0.3.4-rc.1
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
<!-- file: docs/000-README.md -->
|
||||
<!-- version: 32 -->
|
||||
<!-- version: 33 -->
|
||||
|
||||
# Documentation games.sasedev
|
||||
|
||||
@@ -82,6 +82,9 @@ Voir [`../RULES.md`](../RULES.md), notamment [`rules/RULES_DOCUMENTATION.md`](ru
|
||||
- [`development/008-WASM_TAURI_POC.md`](development/008-WASM_TAURI_POC.md) — baseline historique Reflex Tauri/WebAssembly et génération WASM associée.
|
||||
- [`development/009-SNAKE_WEB_WASM_BUILD.md`](development/009-SNAKE_WEB_WASM_BUILD.md) — build Cargo + `wasm-bindgen` natif de l'adapter Snake pour le navigateur direct.
|
||||
- [`development/010-SNAKE_WEB_FRONTEND.md`](development/010-SNAKE_WEB_FRONTEND.md) — host Web direct Snake sous Vite/TypeScript, shell Bootstrap 5, Canvas, lifecycle, assets, provenance et contrôles clavier/tactiles.
|
||||
- [`../crates/common/game-realtime-transport-lib/README.md`](../crates/common/game-realtime-transport-lib/README.md) — contrat realtime transport-neutral, payload binaire, split et erreurs stables.
|
||||
- [`../crates/common/game-realtime-websocket-lib/README.md`](../crates/common/game-realtime-websocket-lib/README.md) — backend WebSocket Tokio/tokio-tungstenite, frontières et configuration produit.
|
||||
- [`../crates/common/game-realtime-websocket-lib/USAGE.md`](../crates/common/game-realtime-websocket-lib/USAGE.md) — connexion client, listener serveur, limites, deadlines et smoke localhost.
|
||||
|
||||
## Historique validé
|
||||
|
||||
|
||||
Reference in New Issue
Block a user