0.1.0-0-pre.9-fix.1
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@@ -1,5 +1,5 @@
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<!-- file: Android/README.md -->
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<!-- version: 6 -->
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<!-- version: 7 -->
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# Android
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@@ -79,15 +79,15 @@ Les touch events standards restent traités via SDL3 et ne transitent pas par JN
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## Packaging des assets
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Les modules applications exécutent `stageSasedevAssets` avant `preBuild`.
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Chaque variante Android enregistre une tâche `stage<Variant>SasedevAssets` via la Variant API AGP.
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La tâche compose les sources :
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La tâche générée compose les sources :
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```text
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assets/common/ -> assets/common/
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assets/<game>/ -> assets/game/
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```
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dans un répertoire généré sous `Android/<module>/build/generated/sasedevAssets/main/`.
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dans un répertoire généré sous `Android/<module>/build/generated/sasedevAssets/<variant>/`.
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Aucune ressource source n'est copiée durablement dans un module Android ou une crate Rust.
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@@ -1,22 +1,44 @@
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// file: Android/gradle/sasedev-assets.gradle
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// version: 1
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// version: 2
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def generatedAssetsDirectory = layout.buildDirectory.dir("generated/sasedevAssets/main")
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def sourceCommonAssets = rootProject.file("../assets/common")
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def sourceGameAssets = rootProject.file("../assets/${project.ext.sasedevGameAssetDirectory}")
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abstract class StageSasedevAssetsTask extends DefaultTask {
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@InputDirectory
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abstract DirectoryProperty getCommonAssetsDirectory()
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tasks.register("stageSasedevAssets", Sync) {
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into(generatedAssetsDirectory)
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from(sourceCommonAssets) {
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into("common")
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}
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from(sourceGameAssets) {
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into("game")
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@InputDirectory
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abstract DirectoryProperty getGameAssetsDirectory()
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@OutputDirectory
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abstract DirectoryProperty getOutputDirectory()
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@TaskAction
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void stageAssets() {
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def output = outputDirectory.get().asFile
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project.delete(output)
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project.copy {
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from(commonAssetsDirectory)
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into(new File(output, "common"))
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}
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project.copy {
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from(gameAssetsDirectory)
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into(new File(output, "game"))
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}
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}
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}
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android.sourceSets.main.assets.srcDir(generatedAssetsDirectory)
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androidComponents {
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onVariants(selector().all()) { variant ->
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def capitalizedVariantName = variant.name.substring(0, 1).toUpperCase() + variant.name.substring(1)
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def stageTask = tasks.register("stage${capitalizedVariantName}SasedevAssets", StageSasedevAssetsTask) {
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commonAssetsDirectory.set(rootProject.layout.projectDirectory.dir("../assets/common"))
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gameAssetsDirectory.set(rootProject.layout.projectDirectory.dir("../assets/${project.ext.sasedevGameAssetDirectory}"))
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outputDirectory.set(layout.buildDirectory.dir("generated/sasedevAssets/${variant.name}"))
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}
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tasks.named("preBuild").configure {
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dependsOn(tasks.named("stageSasedevAssets"))
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variant.sources.assets.addGeneratedSourceDirectory(stageTask) { task ->
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task.outputDirectory
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}
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}
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}
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