0.1.0-2-beta.1.fix.3

This commit is contained in:
2026-09-17 16:57:36 +02:00
parent a278eb7109
commit 977b193e00
21 changed files with 289 additions and 39 deletions

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@@ -1,11 +1,11 @@
// file: Android/common/src/main/java/com/sasedev/games/common/NativeBridge.java
// version: 2
// version: 3
package com.sasedev.games.common;
/** Stable Java/JNI platform bridge contract shared by Android game applications. */
public final class NativeBridge {
private static final int CONTRACT_VERSION = 1;
private static final int CONTRACT_VERSION = 2;
private NativeBridge() {
}
@@ -26,6 +26,9 @@ public final class NativeBridge {
*/
public static native int nativeContractVersion();
/** Sends a platform-native Back request to the Rust SDL runtime. */
private static native void nativeRequestPlatformBack();
/** Verifies that the loaded native bridge matches the Java contract. */
public static void requireCompatibleContract() {
final int nativeVersion = nativeContractVersion();
@@ -34,4 +37,9 @@ public final class NativeBridge {
"Native bridge contract mismatch: java=" + CONTRACT_VERSION + ", native=" + nativeVersion);
}
}
/** Requests Back through the common Rust engine quit policy. */
public static void requestPlatformBack() {
nativeRequestPlatformBack();
}
}

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@@ -1,8 +1,9 @@
// file: Android/common/src/main/java/com/sasedev/games/common/SaseGameActivity.java
// version: 4
// version: 5
package com.sasedev.games.common;
import android.os.Build;
import android.os.Bundle;
/**
@@ -17,6 +18,16 @@ public abstract class SaseGameActivity extends org.libsdl.app.SDLActivity {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
NativeBridge.requireCompatibleContract();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
Api33BackHandler.register(this);
}
}
/** {@inheritDoc} */
@SuppressWarnings("deprecation")
@Override
public void onBackPressed() {
NativeBridge.requestPlatformBack();
}
/** {@inheritDoc} */
@@ -31,4 +42,16 @@ public abstract class SaseGameActivity extends org.libsdl.app.SDLActivity {
* @return game identifier
*/
public abstract String gameId();
/** API 33+ predictive Back bridge isolated from pre-33 class loading. */
private static final class Api33BackHandler {
private Api33BackHandler() {
}
static void register(SaseGameActivity activity) {
activity.getOnBackInvokedDispatcher().registerOnBackInvokedCallback(
android.window.OnBackInvokedDispatcher.PRIORITY_DEFAULT,
NativeBridge::requestPlatformBack);
}
}
}

View File

@@ -1,5 +1,5 @@
// file: Android/game-reflex-poc/build.gradle
// version: 19
// version: 20
plugins {
id 'com.android.application'
@@ -18,7 +18,7 @@ android {
minSdk 21
targetSdk 36
versionCode 1
versionName '0.1.0-2-beta.1.fix.2'
versionName '0.1.0-2-beta.1.fix.3'
}
compileOptions {

View File

@@ -1,5 +1,5 @@
// file: Android/game-snake-poc/build.gradle
// version: 19
// version: 20
plugins {
id 'com.android.application'
@@ -18,7 +18,7 @@ android {
minSdk 21
targetSdk 36
versionCode 1
versionName '0.1.0-2-beta.1.fix.2'
versionName '0.1.0-2-beta.1.fix.3'
}
compileOptions {

View File

@@ -19,7 +19,7 @@ members = [
]
[workspace.package]
version = "0.1.0-2-beta.1.fix.2"
version = "0.1.0-2-beta.1.fix.3"
edition = "2024"
license = "MIT"
repository = "https://git.sasedev.com/Sasedev/games"
@@ -30,6 +30,7 @@ publish = false
serde = { version = "1", features = ["derive"] }
sdl3 = "^0.20"
tracing = "0.1.44"
tracing-android = "0.2.0"
tracing-appender = "0.2.5"
tracing-subscriber = "0.3.23"
tauri = "2"

View File

@@ -21,6 +21,8 @@ snake = ["dep:game-snake-poc"]
[dependencies]
engine-v1-common = { path = "../../engines/engine-v1-common" }
engine-v1-sdl = { path = "../../engines/engine-v1-sdl" }
game-logging-lib = { path = "../../common/game-logging-lib" }
tracing.workspace = true
game-reflex-poc = { path = "../../games/game-reflex-poc", optional = true }
game-snake-poc = { path = "../../games/game-snake-poc", optional = true }

View File

@@ -1,5 +1,5 @@
// file: crates/apps/game-android-entrypoint/src/lib.rs
// version: 2
// version: 3
#![warn(missing_docs)]
#![deny(unreachable_pub)]
@@ -21,7 +21,13 @@ extern "C" fn sdl_main(_argc: core::ffi::c_int, _argv: *mut *mut core::ffi::c_ch
#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeContractVersion")]
extern "C" fn native_contract_version(_environment: *mut core::ffi::c_void, _class: *mut core::ffi::c_void) -> core::ffi::c_int {
return 1;
return 2;
}
#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeRequestPlatformBack")]
extern "C" fn native_request_platform_back(_environment: *mut core::ffi::c_void, _class: *mut core::ffi::c_void) {
engine_v1_sdl::request_platform_back();
return;
}
#[cfg(feature = "reflex")]
@@ -48,9 +54,15 @@ fn run_game<G>(runtime: &engine_v1_sdl::SdlRuntime, game: &mut G) -> core::ffi::
where
G: engine_v1_common::EngineGame,
{
let logging_guard = game_logging_lib::init_console_tracing();
match &logging_guard {
std::result::Result::Ok(_) => tracing::info!(target: "games::android", "Android tracing initialized"),
std::result::Result::Err(error) => eprintln!("Android tracing initialization skipped: {error}"),
}
match runtime.run(game) {
std::result::Result::Ok(()) => return 0,
std::result::Result::Err(error) => {
tracing::error!(target: "games::android", error = %error, "Android SDL3 runtime failed");
eprintln!("Android SDL3 runtime error: {error}");
return 1;
},

View File

@@ -1,7 +1,7 @@
{
"name": "game-reflex-poc-tauri",
"private": true,
"version": "0.1.0-2-beta.1.fix.2",
"version": "0.1.0-2-beta.1.fix.3",
"type": "module",
"scripts": {
"dev": "vite",

View File

@@ -1,7 +1,7 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "Reflex POC Tauri",
"version": "0.1.0-2-beta.1.fix.2",
"version": "0.1.0-2-beta.1.fix.3",
"identifier": "com.sasedev.games.reflex.tauri",
"build": {
"beforeDevCommand": {

View File

@@ -17,3 +17,6 @@ tracing-subscriber = { workspace = true, features = ["fmt"] }
[lints]
workspace = true
[target.'cfg(target_os = "android")'.dependencies]
tracing-android.workspace = true

View File

@@ -1,5 +1,5 @@
// file: crates/common/game-logging-lib/src/lib.rs
// version: 1
// version: 2
#![warn(missing_docs)]
#![deny(unreachable_pub)]
@@ -10,11 +10,11 @@
mod runtime;
mod test_support;
/// Re-export of the console tracing initialization error.
/// Re-export of the platform tracing initialization error.
pub use self::runtime::LoggingInitError;
/// Re-export of the guard keeping the non-blocking tracing writer alive.
/// Re-export of the guard keeping platform tracing resources alive.
pub use self::runtime::LoggingWorkerGuard;
/// Re-export of the standard console tracing initializer.
/// Re-export of the platform tracing initializer.
pub use self::runtime::init_console_tracing;
/// Re-export of the scoped tracing helper intended for tests.
pub use self::test_support::with_test_tracing;

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@@ -1,27 +1,45 @@
// file: crates/common/game-logging-lib/src/runtime.rs
// version: 1
// version: 2
/// Error returned when the process-global tracing subscriber is already configured.
/// Error returned when the process-global tracing subscriber cannot be configured.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct LoggingInitError;
impl std::fmt::Display for LoggingInitError {
fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
return formatter.write_str("the process-global tracing subscriber is already configured");
return formatter.write_str("the process-global tracing subscriber could not be configured");
}
}
impl std::error::Error for LoggingInitError {}
/// Guard keeping the non-blocking tracing writer alive for the application lifetime.
/// Guard keeping platform tracing resources alive for the application lifetime.
pub struct LoggingWorkerGuard {
#[cfg(not(target_os = "android"))]
_worker_guard: tracing_appender::non_blocking::WorkerGuard,
}
/// Initializes a process-global non-blocking tracing subscriber writing formatted events to standard error.
/// Initializes process-global tracing for the current platform.
///
/// Native desktop/Tauri processes write formatted events to standard error.
/// Android processes write directly to logcat through the Android NDK logging API.
///
/// The returned guard must remain alive for as long as events may still be emitted.
pub fn init_console_tracing() -> std::result::Result<LoggingWorkerGuard, LoggingInitError> {
#[cfg(target_os = "android")]
{
let layer = match tracing_android::layer("games.sasedev") {
std::result::Result::Ok(value) => value,
std::result::Result::Err(_) => return std::result::Result::Err(LoggingInitError),
};
let subscriber = tracing_subscriber::layer::SubscriberExt::with(tracing_subscriber::registry(), layer);
if tracing::subscriber::set_global_default(subscriber).is_err() {
return std::result::Result::Err(LoggingInitError);
}
return std::result::Result::Ok(LoggingWorkerGuard {});
}
#[cfg(not(target_os = "android"))]
{
let (writer, worker_guard) = tracing_appender::non_blocking(std::io::stderr());
let subscriber = tracing_subscriber::fmt().with_target(true).with_writer(writer).finish();
if tracing::subscriber::set_global_default(subscriber).is_err() {
@@ -29,3 +47,4 @@ pub fn init_console_tracing() -> std::result::Result<LoggingWorkerGuard, Logging
}
return std::result::Result::Ok(LoggingWorkerGuard { _worker_guard: worker_guard });
}
}

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@@ -1,5 +1,5 @@
// file: crates/engines/engine-v1-sdl/src/lib.rs
// version: 3
// version: 4
#![warn(missing_docs)]
#![deny(unreachable_pub)]
@@ -12,3 +12,5 @@ mod unit_tests;
/// Re-export of the minimal SDL3 runtime used by Desktop POC runners.
pub use self::runtime::SdlRuntime;
/// Re-export of the platform-native Back request bridge.
pub use self::runtime::request_platform_back;

View File

@@ -1,5 +1,5 @@
// file: crates/engines/engine-v1-sdl/src/runtime.rs
// version: 11
// version: 12
/// Minimal SDL3 runtime used by Desktop and Android POC runners.
pub struct SdlRuntime {
@@ -9,6 +9,17 @@ pub struct SdlRuntime {
frame_duration: std::time::Duration,
}
static PLATFORM_BACK_REQUESTED: std::sync::atomic::AtomicBool = std::sync::atomic::AtomicBool::new(false);
/// Requests the active SDL runtime to evaluate a platform-native Back action.
///
/// Platform adapters use this signal when the host operating system does not expose Back
/// as a normal SDL keyboard event.
pub fn request_platform_back() {
PLATFORM_BACK_REQUESTED.store(true, std::sync::atomic::Ordering::Release);
return;
}
impl SdlRuntime {
/// Creates a minimal SDL3 runtime configuration.
#[must_use]
@@ -21,10 +32,6 @@ impl SdlRuntime {
where
G: engine_v1_common::EngineGame,
{
#[cfg(target_os = "android")]
{
let _ = sdl3::hint::set(sdl3::hint::names::ANDROID_TRAP_BACK_BUTTON, "1");
}
let sdl = match sdl3::init() {
std::result::Result::Ok(value) => value,
std::result::Result::Err(error) => return std::result::Result::Err(error.to_string()),
@@ -47,6 +54,12 @@ impl SdlRuntime {
let mut pointer = engine_v1_common::PointerState::inactive();
tracing::info!(title = %self.title, width = self.width, height = self.height, "SDL3 runtime started");
'running: loop {
if take_platform_back_request() {
tracing::info!(source = "platform_back", "SDL3 platform Back requested");
if quit_requested(game, engine_v1_common::QuitSource::PlatformBack) {
break 'running;
}
}
let mut input = engine_v1_common::InputState::none().with_pointer(pointer);
for event in events.poll_iter() {
match event {
@@ -166,6 +179,10 @@ fn render_scene(canvas: &mut sdl3::render::WindowCanvas, scene: engine_v1_common
const SWIPE_DIRECTION_THRESHOLD: f32 = 0.04;
fn take_platform_back_request() -> bool {
return PLATFORM_BACK_REQUESTED.swap(false, std::sync::atomic::Ordering::AcqRel);
}
fn quit_requested<G>(game: &mut G, source: engine_v1_common::QuitSource) -> bool
where
G: engine_v1_common::EngineGame,

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@@ -1,5 +1,5 @@
// file: crates/engines/engine-v1-sdl/unit_tests/swipe.rs
// version: 3
// version: 4
fn pointer(x: f32, y: f32) -> engine_v1_common::PointerState {
return engine_v1_common::PointerState::normalized(true, x, y);
@@ -48,3 +48,10 @@ fn runtime_respects_game_quit_decision() {
assert!(!super::quit_requested(&mut game, engine_v1_common::QuitSource::PlatformBack));
assert_eq!(game.requests, 1);
}
#[test]
fn platform_back_bridge_is_consumed_once() {
super::request_platform_back();
assert!(super::take_platform_back_request());
assert!(!super::take_platform_back_request());
}

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@@ -0,0 +1,117 @@
<!-- file: deltas/0.1.0/2-beta.1.fix.3.md -->
<!-- version: 1 -->
# Delta 0.1.0-2-beta.1.fix.3
## Base
Base déclarée : `0.1.0-2-beta.1.fix.2`.
## Échecs observés sur AVD API 36
Le gameplay Reflex et Snake fonctionne en x86_64, mais :
- le bouton Back de l'AVD ne ferme pas le runtime ;
- `logcat` ne montre aucun événement `tracing` du moteur.
## Back Android 16
Le projet cible API 36.
Sur Android 16, `onBackPressed()` et `KEYCODE_BACK` ne constituent plus la voie de référence. Le common Android enregistre désormais `OnBackInvokedCallback` sur API 33+.
La chaîne devient :
```text
Android Back
-> SaseGameActivity
-> NativeBridge.requestPlatformBack()
-> JNI nativeRequestPlatformBack()
-> engine-v1-sdl::request_platform_back()
-> QuitSource::PlatformBack
-> EngineGame::quit_requested()
```
Le mapping SDL `AcBack` reste accepté comme événement SDL générique, mais Android ne dépend plus du hint `SDL_ANDROID_TRAP_BACK_BUTTON`.
## Logging Android
`game-android-entrypoint` initialise désormais `game-logging-lib`.
Sur Android, `game-logging-lib` utilise `tracing-android` pour écrire directement vers logcat avec le tag :
```text
games.sasedev
```
Desktop et Tauri conservent le writer stderr existant.
## Contrat JNI
Le contrat Java/JNI passe de `1` à `2`.
Nouvel export autorisé et audité :
```text
Java_com_sasedev_games_common_NativeBridge_nativeRequestPlatformBack
```
## Validation statique/Rust
```bash
cargo fmt --all
cargo fmt --all -- --check
python3 scripts/audit_rust_workspace_rules.py
python3 scripts/audit_markdown_tables.py README.md RULES.md ROADMAP.md CHANGELOG.md docs prompts crates Android deltas history
python3 scripts/audit_distribution_layout.py
cargo check --workspace
cargo clippy --workspace --all-targets --all-features -- -D warnings
cargo test -p engine-v1-sdl --all-targets --all-features
cargo test -p game-logging-lib --all-targets --all-features
```
## Android ARM64
```bash
python3 scripts/build_android_rust.py reflex --abi arm64-v8a
python3 scripts/build_android_rust.py snake --abi arm64-v8a
cd Android
gradle :game-reflex-poc:assembleDebug
gradle :game-snake-poc:assembleDebug
cd ..
```
## Android x86_64
```bash
python3 scripts/build_android_rust.py reflex --abi x86_64
python3 scripts/build_android_rust.py snake --abi x86_64
cd Android
gradle :game-reflex-poc:assembleDebug
gradle :game-snake-poc:assembleDebug
cd ..
```
## Smoke logcat correct
Vider logcat avant le lancement :
```bash
adb -s emulator-5554 logcat -c
adb -s emulator-5554 shell am start -n com.sasedev.games.reflex/.ReflexActivity
adb -s emulator-5554 logcat | grep -iE 'games\.sasedev|com\.sasedev\.games|SDL|AndroidRuntime|FATAL|panic'
```
Attendu :
- événement d'initialisation tracing Android ;
- événement `SDL3 runtime started` ;
- sur Back, événement `SDL3 platform Back requested` ;
- événement `SDL3 runtime stopped`.
Répéter pour Snake et, après validation AVD, refaire un smoke court ARM64 réel.

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@@ -1,5 +1,5 @@
<!-- file: docs/development/007-ANDROID_JNI_BRIDGE.md -->
<!-- version: 1 -->
<!-- version: 2 -->
# Bridge Java/JNI Android
@@ -14,7 +14,7 @@ L'input tactile de base ne passe pas par JNI : SDL3 fournit directement les év
La baseline expose un unique appel Java vers Rust :
```text
NativeBridge.nativeContractVersion() -> 1
NativeBridge.nativeContractVersion() -> 2
```
`SaseGameActivity` vérifie ce contrat après `SDLActivity.onCreate()`.
@@ -45,3 +45,20 @@ L'export JNI utilise un symbole nommé explicitement et reçoit deux pointeurs o
Aucun bloc `unsafe` ni fonction `unsafe` n'est autorisé.
Si un futur service nécessite de manipuler réellement `JNIEnv`, il devra faire l'objet d'une tranche distincte avec une politique FFI réévaluée plutôt que d'élargir implicitement l'exception actuelle.
## Back Android
Le contrat v2 ajoute un pont Java/JNI explicite pour Back :
```text
SaseGameActivity
-> NativeBridge.requestPlatformBack()
-> nativeRequestPlatformBack()
-> engine-v1-sdl::request_platform_back()
-> EngineGame::quit_requested(QuitSource::PlatformBack)
```
Sur API 33+, `SaseGameActivity` enregistre un `OnBackInvokedCallback`.
Sur les versions antérieures, `onBackPressed()` reste le fallback.
Cette voie remplace la dépendance au mapping variable du bouton Back vers `SDL_SCANCODE_AC_BACK`.

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@@ -1,5 +1,5 @@
<!-- file: docs/rules/RULES_PROJECT.md -->
<!-- version: 8 -->
<!-- version: 9 -->
# Règles spécifiques games.sasedev
@@ -72,3 +72,6 @@
- **GAME-PLATFORM-013** — Les demandes de sortie Tauri sont évaluées par la politique `EngineGame::quit_requested` avant toute fermeture native.
- **GAME-BUILD-001** — Les artefacts générés Cargo, Tauri, Vite et caches frontend sont placés hors de la racine du dépôt, sous `../builds/sasedev-games/`; un répertoire racine `builds/` dans le dépôt est interdit.
- **GAME-PLATFORM-014** — Android API 33+ traite Back via `OnBackInvokedCallback`; le bridge Java/JNI doit convertir cette action en `QuitSource::PlatformBack` et laisser `EngineGame::quit_requested` décider.
- **GAME-PLATFORM-015** — Les exécutables Android initialisent le subscriber partagé et envoient les événements `tracing` vers logcat ; `stderr` n'est pas la destination Android de référence.

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@@ -1,5 +1,5 @@
<!-- file: docs/rules/RULES_RUST.md -->
<!-- version: 5 -->
<!-- version: 6 -->
# Règles Rust générales
@@ -8,7 +8,7 @@
- **RUST-BASE-001** — L'édition Rust est Rust 2024.
- **RUST-BASE-002** — Chaque `lib.rs` et `main.rs` active `missing_docs`, `unreachable_pub` et interdit `unsafe_code`, sauf exception FFI explicitement définie par cette règle.
- **RUST-BASE-003** — Les lints communs sont déclarés au workspace et hérités par les crates ; une crate FFI exceptée peut déclarer localement le même profil avec uniquement le niveau `unsafe_code` ajusté.
- **RUST-BASE-004** — Les blocs `unsafe` et fonctions `unsafe` sont interdits. Lunique exception actuelle est `crates/apps/game-android-entrypoint/src/lib.rs`, autorisé à porter uniquement les attributs `#[unsafe(export_name = "SDL_main")]` et `#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeContractVersion")]` nécessaires aux frontières SDL Android et JNI. Cette exception nautorise aucun déréférencement de pointeur brut, aucun autre attribut unsafe, aucun bloc `unsafe` et aucune fonction `unsafe`.
- **RUST-BASE-004** — Les blocs `unsafe` et fonctions `unsafe` sont interdits. Lunique exception actuelle est `crates/apps/game-android-entrypoint/src/lib.rs`, autorisé à porter uniquement les attributs `#[unsafe(export_name = "SDL_main")]` , `#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeContractVersion")]` et `#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeRequestPlatformBack")]` nécessaires aux frontières SDL Android et JNI. Cette exception nautorise aucun déréférencement de pointeur brut, aucun autre attribut unsafe, aucun bloc `unsafe` et aucune fonction `unsafe`.
- **RUST-BASE-005** — Tout fichier Rust possède les en-têtes `// file: ...` et `// version: N`.
- **RUST-DEP-001** — Une dépendance tierce partagée déclare uniquement sa contrainte de version canonique sous `[workspace.dependencies]`, sauf exception normative explicitement documentée.
- **RUST-DEP-002** — Les features d'une dépendance tierce sont activées dans le `Cargo.toml` de la crate qui en a réellement besoin, via `workspace = true`; elles ne sont pas activées globalement au workspace par commodité.

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@@ -1,5 +1,5 @@
<!-- file: docs/testing/002-BETA_VALIDATION_MATRIX.md -->
<!-- version: 1 -->
<!-- version: 2 -->
# Matrice de validation beta 0.1.0
@@ -128,3 +128,21 @@ cargo test --workspace --all-targets --all-features
```
Cette suite complète ne devient pas une gate de chaque futur correctif beta.
## Logcat Android
Le buffer doit être vidé avant le lancement du jeu, pas après :
```bash
adb -s <device> logcat -c
adb -s <device> shell am start -n <package>/<activity>
adb -s <device> logcat | grep -iE 'games\.sasedev|com\.sasedev\.games|SDL|AndroidRuntime|FATAL|panic'
```
Android utilise un subscriber `tracing` dédié à logcat.
## Back Android 16
Les applications ciblent API 36. Le Back système est donc traité via `OnBackInvokedCallback` sur API 33+ puis converti en `QuitSource::PlatformBack`.
Le fallback `onBackPressed()` reste réservé aux versions Android antérieures.

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@@ -522,6 +522,7 @@ def audit_file(root: pathlib.Path, path: pathlib.Path) -> list[Violation]:
if ffi_export_exception:
required_export_attributes = (
'#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeContractVersion")]',
'#[unsafe(export_name = "Java_com_sasedev_games_common_NativeBridge_nativeRequestPlatformBack")]',
'#[unsafe(export_name = "SDL_main")]',
)
for export_attribute in required_export_attributes: