0.3.0-0-pre.5

This commit is contained in:
2026-09-20 13:58:13 +02:00
parent 86b8af3b61
commit 7f0635ec9d
27 changed files with 827 additions and 39 deletions

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@@ -1,5 +1,5 @@
# file: crates/apps/game-snake-poc-wasm/Cargo.toml
# version: 1
# version: 2
[package]
name = "game-snake-poc-wasm"
@@ -15,6 +15,7 @@ crate-type = ["cdylib", "rlib"]
[dependencies]
engine-v1-common = { path = "../../engines/engine-v1-common" }
engine-v1-platform-api = { path = "../../engines/engine-v1-platform-api" }
game-snake-poc = { path = "../../games/game-snake-poc" }
wasm-bindgen.workspace = true

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@@ -1,5 +1,5 @@
// file: crates/apps/game-snake-poc-wasm/src/runtime.rs
// version: 1
// version: 2
const FIXED_STEP_MILLIS: u64 = 16;
@@ -7,6 +7,7 @@ const FIXED_STEP_MILLIS: u64 = 16;
#[wasm_bindgen::prelude::wasm_bindgen]
pub struct SnakeWasmGame {
pending_input: engine_v1_common::InputState,
provenance: engine_v1_platform_api::RuntimeProvenance,
runner: engine_v1_common::FixedStepRunner,
state: game_snake_poc::SnakeState,
}
@@ -18,11 +19,63 @@ impl SnakeWasmGame {
pub fn new() -> Self {
return Self {
pending_input: engine_v1_common::InputState::none(),
provenance: engine_v1_platform_api::RuntimeProvenance::new(
engine_v1_platform_api::DeviceClass::Unknown,
engine_v1_platform_api::ExecutionModel::Wasm,
engine_v1_platform_api::InputProfile::Unknown,
engine_v1_platform_api::PlatformFamily::Web,
engine_v1_platform_api::RuntimeHost::Browser,
),
runner: engine_v1_common::FixedStepRunner::new(std::time::Duration::from_millis(FIXED_STEP_MILLIS)),
state: game_snake_poc::SnakeState::new(),
};
}
/// Updates browser-observed device and input dimensions while preserving Web/WASM/Browser provenance.
pub fn configure_runtime_provenance(&mut self, device_class: &str, input_profile: &str) -> bool {
let device_class = match parse_device_class(device_class) {
Some(value) => value,
None => return false,
};
let input_profile = match parse_input_profile(input_profile) {
Some(value) => value,
None => return false,
};
self.provenance = engine_v1_platform_api::RuntimeProvenance::new(
device_class,
engine_v1_platform_api::ExecutionModel::Wasm,
input_profile,
engine_v1_platform_api::PlatformFamily::Web,
engine_v1_platform_api::RuntimeHost::Browser,
);
return true;
}
/// Returns the current physical device class label.
pub fn provenance_device_class(&self) -> String {
return device_class_label(self.provenance.device_class()).to_string();
}
/// Returns the current execution model label.
pub fn provenance_execution_model(&self) -> String {
return execution_model_label(self.provenance.execution_model()).to_string();
}
/// Returns the current primary input profile label.
pub fn provenance_input_profile(&self) -> String {
return input_profile_label(self.provenance.input_profile()).to_string();
}
/// Returns the current platform family label.
pub fn provenance_platform_family(&self) -> String {
return platform_family_label(self.provenance.platform_family()).to_string();
}
/// Returns the current runtime host label.
pub fn provenance_runtime_host(&self) -> String {
return runtime_host_label(self.provenance.runtime_host()).to_string();
}
/// Queues a logical left direction for the next deterministic update.
pub fn left(&mut self) {
self.queue_direction(engine_v1_common::GameAction::Left);
@@ -183,6 +236,69 @@ impl SnakeWasmGame {
}
}
fn parse_device_class(label: &str) -> Option<engine_v1_platform_api::DeviceClass> {
return match label {
"desktop" => Some(engine_v1_platform_api::DeviceClass::Desktop),
"phone" => Some(engine_v1_platform_api::DeviceClass::Phone),
"tablet" => Some(engine_v1_platform_api::DeviceClass::Tablet),
"unknown" => Some(engine_v1_platform_api::DeviceClass::Unknown),
_ => None,
};
}
fn parse_input_profile(label: &str) -> Option<engine_v1_platform_api::InputProfile> {
return match label {
"gamepad" => Some(engine_v1_platform_api::InputProfile::Gamepad),
"keyboard-mouse" => Some(engine_v1_platform_api::InputProfile::KeyboardMouse),
"mixed" => Some(engine_v1_platform_api::InputProfile::Mixed),
"touch" => Some(engine_v1_platform_api::InputProfile::Touch),
"unknown" => Some(engine_v1_platform_api::InputProfile::Unknown),
_ => None,
};
}
fn device_class_label(value: engine_v1_platform_api::DeviceClass) -> &'static str {
return match value {
engine_v1_platform_api::DeviceClass::Desktop => "desktop",
engine_v1_platform_api::DeviceClass::Phone => "phone",
engine_v1_platform_api::DeviceClass::Tablet => "tablet",
engine_v1_platform_api::DeviceClass::Unknown => "unknown",
};
}
fn execution_model_label(value: engine_v1_platform_api::ExecutionModel) -> &'static str {
return match value {
engine_v1_platform_api::ExecutionModel::Native => "native",
engine_v1_platform_api::ExecutionModel::Wasm => "wasm",
};
}
fn input_profile_label(value: engine_v1_platform_api::InputProfile) -> &'static str {
return match value {
engine_v1_platform_api::InputProfile::Gamepad => "gamepad",
engine_v1_platform_api::InputProfile::KeyboardMouse => "keyboard-mouse",
engine_v1_platform_api::InputProfile::Mixed => "mixed",
engine_v1_platform_api::InputProfile::Touch => "touch",
engine_v1_platform_api::InputProfile::Unknown => "unknown",
};
}
fn platform_family_label(value: engine_v1_platform_api::PlatformFamily) -> &'static str {
return match value {
engine_v1_platform_api::PlatformFamily::Android => "android",
engine_v1_platform_api::PlatformFamily::Desktop => "desktop",
engine_v1_platform_api::PlatformFamily::Web => "web",
};
}
fn runtime_host_label(value: engine_v1_platform_api::RuntimeHost) -> &'static str {
return match value {
engine_v1_platform_api::RuntimeHost::Browser => "browser",
engine_v1_platform_api::RuntimeHost::Native => "native",
engine_v1_platform_api::RuntimeHost::TauriWebView => "tauri-webview",
};
}
#[cfg(test)]
#[path = "../unit_tests/runtime.rs"]
mod tests;

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@@ -1,5 +1,5 @@
// file: crates/apps/game-snake-poc-wasm/unit_tests/runtime.rs
// version: 1
// version: 2
#[test]
fn direction_is_queued_without_advancing_simulation() {
@@ -25,3 +25,28 @@ fn scene_and_status_are_exposed_for_canvas_host() {
assert_eq!(game.rectangle_x(99), -1.0);
assert_eq!(game.rectangle_y(99), -1.0);
}
#[test]
fn browser_runtime_provenance_preserves_static_and_observed_dimensions() {
let mut game = crate::SnakeWasmGame::new();
assert_eq!(game.provenance_platform_family(), "web");
assert_eq!(game.provenance_execution_model(), "wasm");
assert_eq!(game.provenance_runtime_host(), "browser");
assert_eq!(game.provenance_device_class(), "unknown");
assert_eq!(game.provenance_input_profile(), "unknown");
assert!(game.configure_runtime_provenance("phone", "touch"));
assert_eq!(game.provenance_device_class(), "phone");
assert_eq!(game.provenance_input_profile(), "touch");
assert_eq!(game.provenance_platform_family(), "web");
assert_eq!(game.provenance_execution_model(), "wasm");
assert_eq!(game.provenance_runtime_host(), "browser");
}
#[test]
fn invalid_runtime_provenance_labels_are_rejected_without_mutation() {
let mut game = crate::SnakeWasmGame::new();
assert!(game.configure_runtime_provenance("desktop", "keyboard-mouse"));
assert!(!game.configure_runtime_provenance("console", "telepathy"));
assert_eq!(game.provenance_device_class(), "desktop");
assert_eq!(game.provenance_input_profile(), "keyboard-mouse");
}