0.3.0-0-pre.5
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@@ -1,10 +1,13 @@
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// file: Web/game-snake-poc/frontend/ts/main.ts
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// version: 2
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// version: 3
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import ResizeObserver from "resize-observer-polyfill";
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import "simplebar";
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import { loadSnakeWebAssets } from "./assets";
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import { startGame } from "./game";
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import { bindInputs } from "./input";
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import { bindBrowserLifecycle } from "./lifecycle";
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import { webError, webInfo } from "./logging";
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(window as Window & typeof globalThis & { ResizeObserver?: typeof ResizeObserver }).ResizeObserver = ResizeObserver;
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@@ -18,25 +21,39 @@ function requireElement<T extends Element>(selector: string): T {
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async function main(): Promise<void> {
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const canvas = requireElement<HTMLCanvasElement>("#game");
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const stage = requireElement<HTMLElement>(".game-stage");
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const score = requireElement<HTMLOutputElement>("#score");
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const length = requireElement<HTMLOutputElement>("#length");
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const provenance = requireElement<HTMLOutputElement>("#runtime-provenance");
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const assets = requireElement<HTMLOutputElement>("#asset-status");
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const status = requireElement<HTMLSpanElement>("#runtime-status");
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const error = requireElement<HTMLParagraphElement>("#startup-error");
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const buttons = Array.from(document.querySelectorAll<HTMLButtonElement>("[data-direction]"));
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status.textContent = "Chargement assets…";
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const assetMetadata = await loadSnakeWebAssets();
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assets.value = `${assetMetadata.gameKind} / engine-v${assetMetadata.engineGeneration}`;
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webInfo("snake-web-assets", "runtime_assets_loaded", {
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engineGeneration: assetMetadata.engineGeneration,
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game: assetMetadata.game,
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gameKind: assetMetadata.gameKind,
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});
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status.textContent = "Chargement WASM…";
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const session = await startGame(canvas, score, length);
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const session = await startGame(canvas, score, length, provenance);
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bindInputs(session, buttons);
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bindBrowserLifecycle(session, stage);
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status.className = "badge text-bg-success";
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status.textContent = "Prêt";
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error.hidden = true;
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canvas.focus();
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webInfo("snake-web-main", "runtime_ready");
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}
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void main().catch(caughtError => {
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const status = document.querySelector<HTMLSpanElement>("#runtime-status");
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const error = document.querySelector<HTMLParagraphElement>("#startup-error");
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const message = caughtError instanceof Error ? caughtError.message : String(caughtError);
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const message = caughtError instanceof Error ? caughtError.stack ?? caughtError.message : String(caughtError);
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if (status !== null) {
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status.className = "badge text-bg-danger";
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status.textContent = "Erreur";
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@@ -45,4 +62,5 @@ void main().catch(caughtError => {
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error.textContent = `Impossible de démarrer Snake : ${message}`;
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error.hidden = false;
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}
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webError("snake-web-main", "runtime_start_failed", { message });
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});
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