0.1.0-1-alpha.1

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2026-09-16 23:13:26 +02:00
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# Documentation games.sasedev
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- [`architecture/003-SDL3_PLATFORM_ABSTRACTION.md`](architecture/003-SDL3_PLATFORM_ABSTRACTION.md) — frontière SDL3 entre Desktop, Android et Web.
- [`architecture/004-INPUT_AND_CONTROLS.md`](architecture/004-INPUT_AND_CONTROLS.md) — abstraction clavier, souris, gamepad, tactile, gestes et capteurs.
- [`architecture/005-ASSET_ARCHITECTURE.md`](architecture/005-ASSET_ARCHITECTURE.md) — assets communs/spécifiques hors crates et packaging.
- [`architecture/009-ENGINE_V1_RENDER_SCENE.md`](architecture/009-ENGINE_V1_RENDER_SCENE.md) — scène 2D portable, rectangles normalisés et backend SDL3.
- [`architecture/010-RUNTIME_PROVENANCE.md`](architecture/010-RUNTIME_PROVENANCE.md) — provenance plateforme/device/runtime/input pour sessions, scores et analytics.
## Jeux
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- [`../history/README.md`](../history/README.md) — convention et navigation de l'historique transitoire immuable des jalons validés.
- [`architecture/009-ENGINE_V1_RENDER_SCENE.md`](architecture/009-ENGINE_V1_RENDER_SCENE.md) — scène 2D portable, rectangles normalisés et backend SDL3.