0.1.0-1-alpha.1
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
<!-- file: docs/000-README.md -->
|
||||
<!-- version: 12 -->
|
||||
<!-- version: 13 -->
|
||||
|
||||
# Documentation games.sasedev
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
- [`architecture/003-SDL3_PLATFORM_ABSTRACTION.md`](architecture/003-SDL3_PLATFORM_ABSTRACTION.md) — frontière SDL3 entre Desktop, Android et Web.
|
||||
- [`architecture/004-INPUT_AND_CONTROLS.md`](architecture/004-INPUT_AND_CONTROLS.md) — abstraction clavier, souris, gamepad, tactile, gestes et capteurs.
|
||||
- [`architecture/005-ASSET_ARCHITECTURE.md`](architecture/005-ASSET_ARCHITECTURE.md) — assets communs/spécifiques hors crates et packaging.
|
||||
- [`architecture/009-ENGINE_V1_RENDER_SCENE.md`](architecture/009-ENGINE_V1_RENDER_SCENE.md) — scène 2D portable, rectangles normalisés et backend SDL3.
|
||||
- [`architecture/010-RUNTIME_PROVENANCE.md`](architecture/010-RUNTIME_PROVENANCE.md) — provenance plateforme/device/runtime/input pour sessions, scores et analytics.
|
||||
|
||||
## Jeux
|
||||
|
||||
@@ -57,4 +59,3 @@ Voir [`../RULES.md`](../RULES.md), notamment [`rules/RULES_COMMANDS.md`](rules/R
|
||||
|
||||
- [`../history/README.md`](../history/README.md) — convention et navigation de l'historique transitoire immuable des jalons validés.
|
||||
|
||||
- [`architecture/009-ENGINE_V1_RENDER_SCENE.md`](architecture/009-ENGINE_V1_RENDER_SCENE.md) — scène 2D portable, rectangles normalisés et backend SDL3.
|
||||
|
||||
Reference in New Issue
Block a user